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In one of my latest posts - 9 Tips on How To Improve Yourself as a Web Designer, I made a quick reference to the fact that reading interviews is as important as reading magazines and books. That’s because in interviews you get straight and direct answers from the best in the field. For the purpose of this article, I’ve selected some of the best interview statements of several different professionals.
Interviews give you great insights about how a person thinks, works and feels about his job and life. If you don’t usually read interviews, this is an opportunity to get an idea about how reading them can be an extremely useful learning method. Let’s get started!
“Absolutely! The best thing I ever did when learning to design was to spend copious amounts of time in my local Borders reading through all the expensive books on design and typography which I couldn’t afford to buy. There’s so much great information which isn’t yet available online, in fact with books often there’s a lot to learn simply by looking at how the books themselves have been designed!”
Collis Ta’eed interview at DesignO’Blog
“An effective icon should be simple and meaningful. So, make your icon as simple as possible. You can go fancy with the various effects, but keep your icon as minimal as possible. The entire point of an icon is to communicate a single message to the users.”
Nick La interview at Vector Tuts
“The best way is having a very good network and let people know about your work. The promotion is the most difficult part of the process but as soon as you get a client and you do a good job, they recommend you. Also there are so many good sites to find jobs and even different ways to get work like writing tutorials for example.”
Fabio Sasso interview at FuelYourCreativity
“The problem is that my process isn’t always the same; it mostly shifts depending on what it is that I am working on. The most constant part in my process is logo design where I almost always start with sketches in my little sketchbooks and scan them in to start the process in Illustrator. When designing websites it depends on how complex the project really is. When it is really complex I always start by wire-framing the most difficult parts before actually starting to move to Photoshop. Some concepts happen spontaneously, but not often. After receiving an OK from the client, I move over to create the final HTML/CSS part. There, I always start with structure first in HTML before starting to style things. The Illustrations that I draw almost always start on paper first, well at least the basic idea. Sometimes I end up with a different result due to experimenting.”
Veerle Pieters interview at Vector Tuts
“Tough question, especially given that I spent the bulk of a year on my own identity design (brainstorming, sketching, finalizing, then scrapping it and returning to the start). Settling on a design that represents you needs to be a very personal thing, so I guess if there’s one tip I can give, it’s to make your identity reflect who you are. With that said, it’s your client work that sells you, so if in doubt, why not opt for a clean, professional logotype?”
David Airey interview at Colorburned
“The biggest pro is that I love what I do so it is not really work which gives me the highest satisfaction. The cons of being a freelance designer is that you have to be disciplined, your own boss and do all of the business administration yourself.”
Jacob Cass interview at Abduzeedo
“Providing you have the time, all books! With regards to design and development when I was writing my dissertation I really enjoyed Jeffrey Zeldman’s designing with web standards, it’s a really good book that provides the necessary foundations for good web standards. Other than that its been a while since I read any design/development orientated books. On my list to read though I would like Smashing Magazine’s book and also David Airey’s book, Logo Design Love. Outside of the work world I am currently reading Robinson Crusoe.”
Damian Herrington interview at admixweb
“I attended the secondary school and high school “Nicolae Tonitza” in Bucharest. Then followed The Fine Arts University “Nicolae Grigorescu” in Bucharest, Department of Graphic Design. Surely the 15 years of study were a great help. Studies matter a lot but they are just the first brick in the making of a web designer or a graphic designer.”
Simona Buzatu interview at SWD
“Do what you love doing. That goes for any career. If you are bored with the industry now, then it probably isn’t for you! If you love what you are doing, then work and fun can merge a lot of the time, which is a much better way to live than dreading the 9:00-to-5:00 every day. Yes, you need talent, but enthusiasm, a love of what you do and hard work can get you a long way. :)”
Rachel Andrew in a group interview at Smashing Magazine
“Go after them. Don’t expect clients to come to you if you’re new to the industry. What worked the best for me was cold-emailing agencies for their overflow work. Some people might think that’s spamming, but it isn’t if it’s short, relevant and only done to a company once.”
Amber Weinberg in a group interview at Smashing Magazine
“The Internet is an enormous space, and there’s room for anyone to make a living doing what they enjoy.
If you’re wanting to build a web application to fill a niche (or just solve an existing problem better than everyone else), check out 37Signals’ blog. They’re opinionated and contentious, but have some absolutely fascinating insight and advice to share.
If you want to start a blog, read Crush It. If any book will give you a background to the tools and techniques used in blogging today, this one will. It’s also worth following Skellie, a remarkably talented blogger and writer who manages Envato’s Tuts+ websites.
Don’t quit your day job tomorrow to set up an online business. Start small, and understand that building a presence online takes time. Jump on any opportunities that come your way, and don’t be afraid to fail. If you’re building a bricks-and-mortar business, failure is usually a financial disaster. If your online project fails, there’s a good chance that no-one will even notice (and it won’t cost you a penny).”
David Appleyard interview at Elite By Design
“Vital! This is a must for all designers or developers, no matter which studio you work for you will learn and you will learn a lot. I once worked for a studio which was possibly the worst place I have ever worked, getting out of there was like being resuscitated from drowning, but I still took positives from it. Even if all you learn is how to treat customers and fellow peers, you’ve learnt something vital.”
Rich Brown interview at Designinterviews.com
“Follow the 3 basic rules: get representative customers, ask them to perform realistic tasks, and shut up and let them do the talking. You only need 5 users to uncover enough usability insights to keep you busy for months. Even though there are only 3 rules, they are routinely violated in many studies. For example, it’s wrong to test with your friends or colleagues. You need to bring in external users who are representative of the target audience and who don’t know anything about your project. And you can’t just let them fool around: they have to do real tasks. And, of course, you have to keep from biasing their behavior and giving them hints about how to use the site.”
Jakob Nielsen interview at Webdesignerdepot
“Not a whole lot. Social Media is young, and for all we know, it might just be a trend. That’s not an attack (I’m addicted to Twitter), but it seems strange to me that there are so many “Social Media Experts”. That’s roughly equivalent to calling oneself an “expert at talking to people online over several mediums”. It just doesn’t make much sense to me. I grew up on the Web, so a lot of the online social scene is just a natural thing to me. It’s a great way to chat and connect with people, and it’s definitely offered a great deal of opportunity to entrepeneurs. Maybe it’s contributed to sending some traffic my way, but it’s miniscule compared to the tried and true methods of just developing quality materials.”
David Legget interview at Colorburned
“I think that first meeting should be 75% about them. Who they are, what they do, why they do it, who their customers are, what the goals of the project are. That kind of thing. Then 25% about you. Who you are, how you work, what you expect, things you have done in the past that might be relevant. It should be 0% about design, technologies used, or any specifics about what the final product might be. After you get a good feel for each other, then the NEXT discussion can be more focused on a proposal and ideas for a final product.”
Chris Coyier interview at Nettuts
“I really like to look at design related imagery, a book cover, a poster, a typographic arrangement or a good typeface, anything from music to retro stuff like B-movies, music band posters or even illustrations and typography from medieval books can be a source of inspiration.”
João Oliveira interview at PSDTuts
“Sketch, sketch sketch. Also try different creative activities that you haven’t tried before such as photography or painting. You never know what you will be good at and you may pick up some really unique design ideas and methods you’ve never thought of before that you can apply to your work.”
Adelle Charles interview at Myinkblog
“The most challenging aspect is continuously thinking of new content. I have a posting schedule of one post per week, with a roundup of interesting news articles every other week, yet I still find times when I’m stuck for content! On the other hand I’ll sometimes be able to schedule a batch of posts for the upcoming month.”
Chris Spooner interview at Inspiredology
“I have found it more effective to use a mix of 3d, photos and painting to achieve the level of detail I strive for in my images, but this is just my personal way of working. Some people can create fantastic images with photoshop only, and that’s just the way they work. That said, learning 3d can open up whole new worlds in your artwork. I can really give you the flexibility to create anything you dream up. I started with a program called Bryce, and this gave me the basic stepping stone into 3d. Cinema 4d is my preferred 3d package simply for its intuitive design and ease of use. Someday i would love to learn Zbrush to take my artwork to the next level.”
Christopher Haines Interview at Abduzeedo
“My personal challenge is a lack of time to learn everything I would like to. For instance, I’d love to master motion tools, but still don’t have time. Maybe next year… In general, the biggest challenge is educating clients about the user experience, explaining why they need usability testings and reviews, and about the true powers of their web site or application. Many investors come to me with an idea of forums and/or similar community features, but they rarely realize that they don’t have resources to handle this. They often overhear the idea (or read a blog post entitled “Increase revenue with social network”), but can neither really understand nor explain why they need it.”
Marko Dugonjić interview at Nettuts
Interviews are definitely a great way to get inspired and to know a bit more about the professional world. With so much information available, the only wall between you and success is your will and motivation. Go after them!
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I am a Portuguese UI/UX designer, visual designer and writer. I have a Bachelor's Degree in Information Technology and Multimedia and I'm addicted to web technologies and design. Feel free to check my work on Behance or Dribbble. You can also follow me on Twitter.
Friday, July 8th, 2011 22:48
Cool collection. Thanks for sharing.
Friday, July 8th, 2011 06:36
I always enjoy reading how people approach situations, and its good to know that a lot of the approaches I’ve taken were taken by some of these very talented designers.
Monday, July 4th, 2011 07:55
thanks for posting this, must have been a lot of work – it’s helped me to gain some new perspectives
As i spend hours perusing the internet it becomes obvious that we all need one another.
Thursday, June 30th, 2011 04:09
It’s a very detail interview. some of us may know a lot, but usually don’t know the tips and tricks. This interview has helped me. Thanks.
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zahida
Thursday, June 30th, 2011 04:09
It’s a very detail interview. some of us may know a lot, but usually don’t know the tips and tricks. This interview has helped me. Thanks.
steve
Monday, July 4th, 2011 07:55
thanks for posting this, must have been a lot of work – it’s helped me to gain some new perspectives
As i spend hours perusing the internet it becomes obvious that we all need one another.
Anthony
Friday, July 8th, 2011 06:36
I always enjoy reading how people approach situations, and its good to know that a lot of the approaches I’ve taken were taken by some of these very talented designers.
Sven
Friday, July 8th, 2011 22:48
Cool collection. Thanks for sharing.